Leonardo
Superlative Vector Graphics for Palm
 
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Leonardo Help

The Image Menu

To access the menus just tap on the Image name which appears in the top left hand corner of the screen. Then tap "Image".

You will see this;

The Image Menu

If you need to repeatedly access a menu you will find that when you tap on the menu bar it will remember the last menu you selected. This means you can skip the step of selecting the menu you used last if it is the one you want to use again.

New

If you tap "New" on the image menu your existing image will close (don't panic it is saved automatically) and a new image will open. If you did not give your image a name before tapping "New" your previous image will be saved as "Untitled". You can also access the New function using the Graffiti command stroke followed by the letter 'N'.

Rename

To give your image a name or change the existing name tap "Rename" on the image menu. A dialogue will open and you can enter the new name for your image.

You will see this;

Rename Image

As you can see the old image name, "untitled", is displayed in the tab at the top left of the screen. The new image name, "Fizban", is displayed in the rename dialogue. Once you tap "OK" the image will have been renamed and the new name will appear in the tab at the top of the screen.

Delete

To delete your image just tap "Delete" on the image menu, or use the Graffiti command stroke followed by the letter 'D'. Once you do a dialogue will open to make sure you really do want to delete the image. We are not implying anything here, honest, but from time to time we do all tap the wrong thing. I personally once had a stylus go completely out of control and before I knew it I had created 47 new images and a script for Hamlet.

You will see this;

Delete Image

If you have not lost control of your device to an errant stylus tap "Yes" and your image will be deleted. You will then find yourself back at the list of existing images. Tapping "No" will simply close the dialogue and take you back to your image.

Beam

To beam your image to another Palm OS device just tap "Beam" on the image menu. Leonardo will start searching for another device.

You will see this;

Beam Image

Once another device has been located the normal beaming procedure will take place. If the other device is not found make sure that the devices' infrared ports are pointing directly at each other and that the devices are close enough together.

A note about colour depth

Because Leonardo is such an amazingly wonderful program it will allow you to view images on a device which has a different colour depth to the one the image was originally created on, while retaining the original colour depth. For example. If you create a Leonardo image on a colour device it is possible to beam the image to a greyscale device, view it and then beam it back to the colour device with all the colour information intact. Of course it will display in greyscale on the greyscale device. If you go to open a Leonardo image and it is of a different colour depth to the device you are using Leonardo will give you the option of converting the image to the colour depth of your device or of retaining the original colour depth. If you choose to retain the original colour depth then the image will open in view only mode. i.e. You can use the Zoom and Pan tools only. If you wish to edit the image you will need to convert the image to your device's colour depth. Once you convert an image it will loose any information that your device cannot display. e.g. If you open a colour image on a greyscale device and you choose to convert it to greyscale then colour information will be lost.

Refresh

If you tap "Refresh" on the image menu then the screen will be redrawn.

Resize

If you want to resize your entire image then just tap "Resize" on the image menu. When you do a dialogue will open asking you to enter a numerical amount to resize the image. Please note that this resizes the whole image. If you want to resize an object or objects you can do that too, just by dragging the object handles. For object resizing, please note you need to have the "Resize Object" option selected in the Preferences dialogue.

You will see this;

Resize Image

The default value in the resize is 100% but you can see here that I have decided to resize the image to 50% of its original size. Now just tap "OK" and the image will be resized. There is no visual progress indicator so just wait and the image will be resized. We promise.

You will see this;

Resize Image

This feature is exceedingly useful if you are trying to put together a complex image. You can draw individual components of the image as separate images, resize them so they fit and then copy and paste them into the composite image.

Properties

Tapping "Properties" in the image menu will open the Image Properties dialogue box.

You will see this;

Image Properties

As you can see here this box lets you know the size in bytes of your image, how many individual objects your image is made up of, the dimensions of the image and the date the image was last modified. The dimensions of the image will be shown using the units specified in the Preferences dialogue.

You can set the backgound colour of the image here. Just tap the "Background" box and a colour selection dialogue will open. Select the colour you wish the background image to be and then tap "OK". The new colour will be displayed in the Image Properties dialogue.

You will see this;

Image Properties

In this image I have selected red as the background colour. Once you tap "OK" the image will be redrawn with the new background colour. You can also make your image private by tapping the "Private" checkbox in the Image Properties dialogue.

Close

Tapping "Close" on the Image menu will simply close your image and return you to the list of existing images.

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